More innovation from the gaming world

Posted on 17 June, 2008 -

ReEnabled has consistently touted the computer gaming world as the birthplace of technologies which will drastically change the landscape of existence for the profoundly disabled. Yet more credence is given to this idea with the latest release of a mind-controlled computer game, using fairly commonly available parts and software.

Scientists at the Keio University in Japan used a commercially available EEG headband to allow a human to control a character walking around the Second Life virtual world, all through raw brain power. Obviously this technology has tremendous potential for disabled individuals, and may also become a new type of joystick for controlling machinery and video games of the future.

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